The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.
Supported server software: Ark: Survival Evolved
Changed settings (1)
Maximum Players: Added
MAX_PLAYERS
Maximum concurrent players. This value is managed by the booked slot limit.
After
Setting
MAX_PLAYERS
Default
10
When it takes effect
Takes effect after saving and restarting the server.
The editor describes new or changed values. The field comparison shows the original defaults, constraints and explanations before and after this documented change.
Changed settings (2)
Max Players: Removed
ServerSettings.MaxPlayers
Before
Setting
ServerSettings.MaxPlayers
Default
70
Range / options
1 – 127
When it takes effect
Takes effect after saving and restarting the server.
Server Name: Removed
ServerSettings.SessionName
Before
Setting
ServerSettings.SessionName
Default
ARK Server
When it takes effect
Takes effect after saving and restarting the server.
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.
Changed settings (24)
Allow public client recording: Added
AllowPublicClientsToRecord
After
Setting
AllowPublicClientsToRecord
Default
false
Allow team changes: Added
AllowTeamChanges
After
Setting
AllowTeamChanges
Default
true
Teamkills before auto-ban: Added
AutoTKBanNumberTKs
Soulmask's "Beyond Gravity"major update is now live!
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Soulmask 1.0 Patch #17: Beyond Gravity Major Update
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.
Server commands (Commands.dat): guided editor added
The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.
Changed settings (9)
Allow cheats: Added
Cheats
Admins may spawn items/vehicles. The server is flagged as a cheat server in the browser.
After
Setting
Cheats
Default
false
Day length (seconds): Added
Cycle
Length of a full day/night cycle in seconds.
After
Setting
Cycle
Default
43200
Range / options
60 – 604800
Name filter: Added
Filter
Only allow players with alphanumeric names.
After
Setting
Filter
Default
false
Map: Added
Map
Official maps: PEI, Washington, Russia, Yukon, Hawaii, Germany. Curated/Workshop maps by folder name — every player must own or subscribe to them.
After
Setting
Map
Default
PEI
Difficulty: Added
Mode
Easy / Normal / Hard.
After
Setting
Mode
Default
Normal
Range / options
Easy, Normal, Hard
Perspective: Added
Perspective
Allowed camera perspective: First, Third, Both or Vehicle (third person in vehicles only).
After
Setting
Perspective
Default
Both
Range / options
First, Third, Both, Vehicle
PvE (no player versus player): Added
PvE
On: players cannot damage each other.
After
Setting
PvE
Default
false
Queue size: Added
Queue_Size
How many players may wait when the server is full.
The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.
Supported server software: Unturned
Changed settings (2)
Auto Update: Changed
AUTO_UPDATE
1 = beim Start updaten
Before
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
Game Server Login Token: Removed
GSLT
Steam GSLT für Internet-Listung (optional)
Before
Setting
GSLT
Default
When it takes effect
Takes effect after saving and restarting the server.
The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.
Supported server software: Team Fortress 2
Changed settings (3)
Auto Update: Changed
AUTO_UPDATE
1 = beim Start updaten
Before
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
Game ID: Removed
SRCDS_APPID
The ID corresponding to the game to download and run using SRCDS.
Before
Setting
SRCDS_APPID
Default
232250
When it takes effect
Takes effect after saving and restarting the server.
Steam: Removed
STEAM_ACC
The Steam Game Server Login Token to display servers publicly. Generate one at https://steamcommunity.com/dev/managegameservers
Before
Setting
STEAM_ACC
Default
When it takes effect
Takes effect after saving and restarting the server.
The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.
Supported server software: Squad
Changed settings (2)
Auto Update: Changed
AUTO_UPDATE
1 = Server aktualisiert sich bei jedem Start, 0 = aus
Before
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
Server Name: Added
SERVER_NAME
Name in der Serverliste (ServerConfig/Server.cfg: ServerName).
After
Setting
SERVER_NAME
Default
Squad Server
When it takes effect
Takes effect after saving and restarting the server.
The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.
Supported server software: Soulmask
Changed settings (3)
Backup Interval: Changed
BACKUP_TIME
Specifies the interval for writing the game database to disk (unit: seconds).
Before
Setting
BACKUP_TIME
Default
960
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
BACKUP_TIME
Default
960
Range / options
60 – …
When it takes effect
Takes effect after saving and restarting the server.
Save Time Interval: Changed
SAVE_TIME
Specifies the interval for writing game objects to the database (unit: seconds).
Before
Setting
SAVE_TIME
Default
600
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
SAVE_TIME
Default
600
Range / options
60 – …
When it takes effect
Takes effect after saving and restarting the server.
Region: Changed
region
1= Asia 2=North America 3=Europe 4=Mainland China 5=South America 6=Oceania 7=Africa
Before
Setting
region
Default
1
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
region
Default
3
When it takes effect
Takes effect after saving and restarting the server.
The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.
Supported server software: SCP: Secret Laboratory
Changed settings (1)
Auto Update: Changed
AUTO_UPDATE
1 = beim Start updaten
Before
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.
Supported server software: Rust
Changed settings (3)
Auto Update: Changed
AUTO_UPDATE
1 = beim Start updaten
Before
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
Description: Changed
DESCRIPTION
The description under your server title. Commonly used for rules & info. Use \n for newlines.
Before
Setting
DESCRIPTION
Default
Powered by Pterodactyl
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
DESCRIPTION
Default
Powered by game-serverhosting.com
When it takes effect
Takes effect after saving and restarting the server.
URL: Changed
SERVER_URL
The URL for your server. This is what comes up when clicking the "Visit Website" button.
Before
Setting
SERVER_URL
Default
http://pterodactyl.io
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
SERVER_URL
Default
When it takes effect
Takes effect after saving and restarting the server.
The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.
Supported server software: Left 4 Dead 2
Changed settings (2)
Hostname: Added
HOSTNAME
Name des Servers in der Serverliste (hostname).
After
Setting
HOSTNAME
Default
Left 4 Dead 2 Server
When it takes effect
Takes effect after saving and restarting the server.
Game ID: Removed
SRCDS_APPID
L4D2 Dedicated Server AppID
Before
Setting
SRCDS_APPID
Default
222860
When it takes effect
Takes effect after saving and restarting the server.
The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.
Supported server software: Garrys Mod
Changed settings (2)
Auto Update: Changed
AUTO_UPDATE
1 = beim Start updaten
Before
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
Tickrate: Changed
TICKRATE
The tickrate defines how fast the server will update each entity's location.
Before
Setting
TICKRATE
Default
22
Range / options
… – 100
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
TICKRATE
Default
22
Range / options
16 – 66
When it takes effect
Takes effect after saving and restarting the server.