Skip to main content

Updates & improvements

Game updates, plugin versions and improvements to our interface with a traceable history.

Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.

ARK: Survival Evolved Setting Change documented

ARK: Survival Evolved: startup parameters changed

The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.

Supported server software: Ark: Survival Evolved

Changed settings (1)
  • Maximum Players: Added MAX_PLAYERS

    Maximum concurrent players. This value is managed by the booked slot limit.

    After

    Setting
    MAX_PLAYERS
    Default
    10
    When it takes effect
    Takes effect after saving and restarting the server.
ARK: Survival Evolved Setting Change documented

ARK: Survival Evolved: editor settings changed

The editor describes new or changed values. The field comparison shows the original defaults, constraints and explanations before and after this documented change.

Changed settings (2)
  • Max Players: Removed ServerSettings.MaxPlayers

    Before

    Setting
    ServerSettings.MaxPlayers
    Default
    70
    Range / options
    1 – 127
    When it takes effect
    Takes effect after saving and restarting the server.
  • Server Name: Removed ServerSettings.SessionName

    Before

    Setting
    ServerSettings.SessionName
    Default
    ARK Server
    When it takes effect
    Takes effect after saving and restarting the server.
Conan Exiles Developer announcement Published

Conan Exiles Enhanced & Aloft Bundle Now Available at PVE Survival Fest 2026! ⚒️

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Soulmask Developer announcement Published

Soulmask Joins the PvE Survival Crafting Fest at All-Time-Low Prices!

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Arma Reforger Developer announcement Published

Post-Gamescom Sale

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

All games Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Squad Interface Change documented

Squad server configuration: guided editor added

The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.

Changed settings (24)
  • Allow public client recording: Added AllowPublicClientsToRecord

    After

    Setting
    AllowPublicClientsToRecord
    Default
    false
  • Allow team changes: Added AllowTeamChanges

    After

    Setting
    AllowTeamChanges
    Default
    true
  • Teamkills before auto-ban: Added AutoTKBanNumberTKs

    After

    Setting
    AutoTKBanNumberTKs
    Default
    7
    Range / options
    1 – 100
  • Auto-ban duration (sec): Added AutoTKBanTime

    After

    Setting
    AutoTKBanTime
    Default
    300
    Range / options
    0 – 2592000
  • LAN mode: Added IsLANMatch

    After

    Setting
    IsLANMatch
    Default
    false
  • Rotation mode: Added MapRotationMode

    After

    Setting
    MapRotationMode
    Default
    LayerList
    Range / options
    LevelList, LayerList, LayerList_Vote, LevelList_Randomized, LayerList_Randomized
  • Allowed team difference: Added NumPlayersDiffForTeamChanges

    After

    Setting
    NumPlayersDiffForTeamChanges
    Default
    3
    Range / options
    0 – 50
  • Reserved slots: Added NumReservedSlots

    For groups with reserve permission. Does not change the purchased total slot limit.

    After

    Setting
    NumReservedSlots
    Default
    0
    Range / options
    0 – 100
  • Prevent unbalanced team changes: Added PreventTeamChangeIfUnbalanced

    After

    Setting
    PreventTeamChangeIfUnbalanced
    Default
    true
  • Public queue limit: Added PublicQueueLimit

    -1 = unlimited, 0 = no public queue.

    After

    Setting
    PublicQueueLimit
    Default
    25
    Range / options
    -1 – 100
  • Randomize rotation at start: Added RandomizeAtStart

    After

    Setting
    RandomizeAtStart
    Default
    true
  • Record server demos: Added RecordDemos

    After

    Setting
    RecordDemos
    Default
    false
  • Rule tags: Added Rules

    After

    Setting
    Rules
    Default
  • Server message interval (sec): Added ServerMessageInterval

    After

    Setting
    ServerMessageInterval
    Default
    300
    Range / options
    0 – 3600
  • Advertise in server browser: Added ShouldAdvertise

    After

    Setting
    ShouldAdvertise
    Default
    true
  • Auto-kick for teamkills: Added TKAutoKickEnabled

    After

    Setting
    TKAutoKickEnabled
    Default
    true
  • Server tags: Added Tags

    Separate official tags with spaces, e.g. language_en mode_raas playstyle_focused.

    After

    Setting
    Tags
    Default
  • Time before vote (sec): Added TimeBeforeVote

    After

    Setting
    TimeBeforeVote
    Default
    60
    Range / options
    20 – 300
  • Time between matches (sec): Added TimeBetweenMatches

    After

    Setting
    TimeBetweenMatches
    Default
    60
    Range / options
    0 – 600
  • Vote for factions: Added UseVoteFactions

    After

    Setting
    UseVoteFactions
    Default
    false
  • Vote for layer: Added UseVoteLayer

    After

    Setting
    UseVoteLayer
    Default
    false
  • Vote for level: Added UseVoteLevel

    After

    Setting
    UseVoteLevel
    Default
    false
  • Disable vehicle claiming: Added VehicleClaimingDisabled

    After

    Setting
    VehicleClaimingDisabled
    Default
    false
  • Disable vehicle kit requirement: Added VehicleKitRequirementDisabled

    After

    Setting
    VehicleKitRequirementDisabled
    Default
    false
Soulmask Game update Published

Soulmask's "Beyond Gravity"major update is now live!

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Effects on plugins

No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.

Soulmask Game update Published

Soulmask 1.0 Patch #17: Beyond Gravity Major Update

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Effects on plugins

No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.

All games Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Rust Interface Change documented

Gameplay configuration: guided editor added

The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.

Changed settings (14)
  • Creative for all players: Added creative.allusers

    After

    Setting
    creative.allusers
    Default
    false
  • Allow Always-On commands: Added creative.alwaysonenabled

    Allows admins to keep entities such as furnaces or lights permanently enabled.

    After

    Setting
    creative.alwaysonenabled
    Default
    false
  • Bypass placement hold duration: Added creative.bypassholdtoplaceduration

    After

    Setting
    creative.bypassholdtoplaceduration
    Default
    false
  • Free building: Added creative.freebuild

    After

    Setting
    creative.freebuild
    Default
    false
  • Free placement: Added creative.freeplacement

    Bypasses all placement checks and can intentionally allow invalid structures.

    After

    Setting
    creative.freeplacement
    Default
    false
  • Bypass repair cooldown: Added creative.freerepair

    After

    Setting
    creative.freerepair
    Default
    false
  • Unlimited IO connections: Added creative.unlimitedio

    After

    Setting
    creative.unlimitedio
    Default
    false
  • Decay multiplier: Added decay.scale

    1 = default, 0 = no decay; higher values speed decay up.

    After

    Setting
    decay.scale
    Default
    1
    Range / options
    0 – …
  • Grief protection after TC destruction (minutes): Added decay.upkeep_grief_protection

    Maximum stored upkeep a destroyed Tool Cupboard may still consume for protection.

    After

    Setting
    decay.upkeep_grief_protection
    Default
    1440
    Range / options
    0 – …
  • Upkeep period (minutes): Added decay.upkeep_period_minutes

    Default 1440 (24 hours). A higher value reduces ongoing upkeep cost.

    After

    Setting
    decay.upkeep_period_minutes
    Default
    1440
    Range / options
    0 – …
  • Locked crate hack time (seconds): Added hackablelockedcrate.requiredhackseconds

    Default 900 seconds (15 minutes), for example for Oil Rig crates.

    After

    Setting
    hackablelockedcrate.requiredhackseconds
    Default
    900
    Range / options
    0 – …
  • PvE mode: Added server.pve

    Disables player-versus-player damage and automatically applies the PvE tag.

    After

    Setting
    server.pve
    Default
    false
  • Server tags: Added server.tags

    Comma-separated official tags, e.g. weekly,vanilla,roleplay. Do not combine conflicting tags from the same group.

    After

    Setting
    server.tags
    Default
  • Tutorial Island: Added server.tutorialEnabled

    Allows new players to use the official Tutorial Island. Also add the “tut” tag for discoverability.

    After

    Setting
    server.tutorialEnabled
    Default
    false
Unturned Interface Change documented

Server commands (Commands.dat): guided editor added

The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.

Changed settings (9)
  • Allow cheats: Added Cheats

    Admins may spawn items/vehicles. The server is flagged as a cheat server in the browser.

    After

    Setting
    Cheats
    Default
    false
  • Day length (seconds): Added Cycle

    Length of a full day/night cycle in seconds.

    After

    Setting
    Cycle
    Default
    43200
    Range / options
    60 – 604800
  • Name filter: Added Filter

    Only allow players with alphanumeric names.

    After

    Setting
    Filter
    Default
    false
  • Map: Added Map

    Official maps: PEI, Washington, Russia, Yukon, Hawaii, Germany. Curated/Workshop maps by folder name — every player must own or subscribe to them.

    After

    Setting
    Map
    Default
    PEI
  • Difficulty: Added Mode

    Easy / Normal / Hard.

    After

    Setting
    Mode
    Default
    Normal
    Range / options
    Easy, Normal, Hard
  • Perspective: Added Perspective

    Allowed camera perspective: First, Third, Both or Vehicle (third person in vehicles only).

    After

    Setting
    Perspective
    Default
    Both
    Range / options
    First, Third, Both, Vehicle
  • PvE (no player versus player): Added PvE

    On: players cannot damage each other.

    After

    Setting
    PvE
    Default
    false
  • Queue size: Added Queue_Size

    How many players may wait when the server is full.

    After

    Setting
    Queue_Size
    Default
    8
    Range / options
    0 – 64
  • Welcome message: Added Welcome

    Shown to every player on join.

    After

    Setting
    Welcome
    Default
Unturned Setting Change documented

Unturned: startup parameters changed

The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.

Supported server software: Unturned

Changed settings (2)
  • Auto Update: Changed AUTO_UPDATE

    1 = beim Start updaten

    Before

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.
  • Game Server Login Token: Removed GSLT

    Steam GSLT für Internet-Listung (optional)

    Before

    Setting
    GSLT
    Default
    When it takes effect
    Takes effect after saving and restarting the server.
Team Fortress 2 Setting Change documented

Team Fortress 2: startup parameters changed

The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.

Supported server software: Team Fortress 2

Changed settings (3)
  • Auto Update: Changed AUTO_UPDATE

    1 = beim Start updaten

    Before

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.
  • Game ID: Removed SRCDS_APPID

    The ID corresponding to the game to download and run using SRCDS.

    Before

    Setting
    SRCDS_APPID
    Default
    232250
    When it takes effect
    Takes effect after saving and restarting the server.
  • Steam: Removed STEAM_ACC

    The Steam Game Server Login Token to display servers publicly. Generate one at https://steamcommunity.com/dev/managegameservers

    Before

    Setting
    STEAM_ACC
    Default
    When it takes effect
    Takes effect after saving and restarting the server.
Squad Setting Change documented

Squad: startup parameters changed

The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.

Supported server software: Squad

Changed settings (2)
  • Auto Update: Changed AUTO_UPDATE

    1 = Server aktualisiert sich bei jedem Start, 0 = aus

    Before

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.
  • Server Name: Added SERVER_NAME

    Name in der Serverliste (ServerConfig/Server.cfg: ServerName).

    After

    Setting
    SERVER_NAME
    Default
    Squad Server
    When it takes effect
    Takes effect after saving and restarting the server.
Soulmask Setting Change documented

Soulmask: startup parameters changed

The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.

Supported server software: Soulmask

Changed settings (3)
  • Backup Interval: Changed BACKUP_TIME

    Specifies the interval for writing the game database to disk (unit: seconds).

    Before

    Setting
    BACKUP_TIME
    Default
    960
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    BACKUP_TIME
    Default
    960
    Range / options
    60 – …
    When it takes effect
    Takes effect after saving and restarting the server.
  • Save Time Interval: Changed SAVE_TIME

    Specifies the interval for writing game objects to the database (unit: seconds).

    Before

    Setting
    SAVE_TIME
    Default
    600
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    SAVE_TIME
    Default
    600
    Range / options
    60 – …
    When it takes effect
    Takes effect after saving and restarting the server.
  • Region: Changed region

    1= Asia 2=North America 3=Europe 4=Mainland China 5=South America 6=Oceania 7=Africa

    Before

    Setting
    region
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    region
    Default
    3
    When it takes effect
    Takes effect after saving and restarting the server.
SCP: Secret Laboratory Setting Change documented

SCP: Secret Laboratory: startup parameters changed

The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.

Supported server software: SCP: Secret Laboratory

Changed settings (1)
  • Auto Update: Changed AUTO_UPDATE

    1 = beim Start updaten

    Before

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.
Rust Setting Change documented

Rust: startup parameters changed

The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.

Supported server software: Rust

Changed settings (3)
  • Auto Update: Changed AUTO_UPDATE

    1 = beim Start updaten

    Before

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.
  • Description: Changed DESCRIPTION

    The description under your server title. Commonly used for rules & info. Use \n for newlines.

    Before

    Setting
    DESCRIPTION
    Default
    Powered by Pterodactyl
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    DESCRIPTION
    Default
    Powered by game-serverhosting.com
    When it takes effect
    Takes effect after saving and restarting the server.
  • URL: Changed SERVER_URL

    The URL for your server. This is what comes up when clicking the "Visit Website" button.

    Before

    Setting
    SERVER_URL
    Default
    http://pterodactyl.io
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    SERVER_URL
    Default
    When it takes effect
    Takes effect after saving and restarting the server.
Left 4 Dead 2 Setting Change documented

Left 4 Dead 2: startup parameters changed

The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.

Supported server software: Left 4 Dead 2

Changed settings (2)
  • Hostname: Added HOSTNAME

    Name des Servers in der Serverliste (hostname).

    After

    Setting
    HOSTNAME
    Default
    Left 4 Dead 2 Server
    When it takes effect
    Takes effect after saving and restarting the server.
  • Game ID: Removed SRCDS_APPID

    L4D2 Dedicated Server AppID

    Before

    Setting
    SRCDS_APPID
    Default
    222860
    When it takes effect
    Takes effect after saving and restarting the server.
Garry's Mod Setting Change documented

Garry's Mod: startup parameters changed

The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.

Supported server software: Garrys Mod

Changed settings (2)
  • Auto Update: Changed AUTO_UPDATE

    1 = beim Start updaten

    Before

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.
  • Tickrate: Changed TICKRATE

    The tickrate defines how fast the server will update each entity's location.

    Before

    Setting
    TICKRATE
    Default
    22
    Range / options
    … – 100
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    TICKRATE
    Default
    22
    Range / options
    16 – 66
    When it takes effect
    Takes effect after saving and restarting the server.