The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.
Supported server software: Team Fortress 2
Changed settings (3)
Game ID: Added
SRCDS_APPID
The ID corresponding to the game to download and run using SRCDS.
After
Setting
SRCDS_APPID
Default
232250
When it takes effect
Takes effect after saving and restarting the server.
Default Map: Added
SRCDS_MAP
The default map to use when starting the server.
After
Setting
SRCDS_MAP
Default
cp_dustbowl
When it takes effect
Takes effect after saving and restarting the server.
Steam: Added
STEAM_ACC
The Steam Game Server Login Token to display servers publicly. Generate one at https://steamcommunity.com/dev/managegameservers
After
Setting
STEAM_ACC
Default
When it takes effect
Takes effect after saving and restarting the server.
The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.
Supported server software: Squad
Changed settings (3)
Max Players: Added
MAX_PLAYERS
Maximum number of players
After
Setting
MAX_PLAYERS
Default
80
Range / options
1 – 100
When it takes effect
Takes effect after saving and restarting the server.
Workshop Mod IDs: Added
MOD_IDS
Comma/space-separated Steam Workshop IDs (app 393380). Downloaded + loaded on (re)start. Empty = no mods.
After
Setting
MOD_IDS
Default
When it takes effect
Takes effect after saving and restarting the server.
Query Port: Added
QUERY_PORT
Query port for server browser
After
Setting
QUERY_PORT
Default
27165
Range / options
1024 – 65535
When it takes effect
Takes effect after saving and restarting the server.
The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.
Supported server software: Rust
Changed settings (15)
Additional Arguments: Added
ADDITIONAL_ARGS
Add additional startup parameters to the server.
After
Setting
ADDITIONAL_ARGS
Default
When it takes effect
Takes effect after saving and restarting the server.
App Port: Added
APP_PORT
Port for the Rust+ App. -1 to disable.
After
Setting
APP_PORT
Default
28082
When it takes effect
Takes effect after saving and restarting the server.
Description: Added
DESCRIPTION
The description under your server title. Commonly used for rules & info. Use \n for newlines.
After
Setting
DESCRIPTION
Default
Powered by Pterodactyl
When it takes effect
Takes effect after saving and restarting the server.
Modding Framework: Added
FRAMEWORK
The modding framework to be used: carbon, oxide, vanilla.
Defaults to "vanilla" for a non-modded server installation.
After
Setting
FRAMEWORK
Default
vanilla
Range / options
vanilla, oxide, carbon
When it takes effect
Takes effect after saving and restarting the server.
Server Name: Added
HOSTNAME
The name of your server in the public server list.
After
Setting
HOSTNAME
Default
A Rust Server
When it takes effect
Takes effect after saving and restarting the server.
Level: Added
LEVEL
The world file for Rust to use.
After
Setting
LEVEL
Default
Procedural Map
When it takes effect
Takes effect after saving and restarting the server.
Custom Map URL: Added
MAP_URL
Overwrites the map with the one from the direct download URL. Invalid URLs will cause the server to crash.
After
Setting
MAP_URL
Default
When it takes effect
Takes effect after saving and restarting the server.
Max Players: Added
MAX_PLAYERS
The maximum amount of players allowed in the server at once.
After
Setting
MAX_PLAYERS
Default
40
When it takes effect
Takes effect after saving and restarting the server.
Query Port: Added
QUERY_PORT
Server Query Port. Can't be the same as Game's primary port.
After
Setting
QUERY_PORT
Default
27017
When it takes effect
Takes effect after saving and restarting the server.
Save Interval: Added
SAVEINTERVAL
Sets the server’s auto-save interval in seconds.
After
Setting
SAVEINTERVAL
Default
60
When it takes effect
Takes effect after saving and restarting the server.
Server Image: Added
SERVER_IMG
The header image for the top of your server listing.
After
Setting
SERVER_IMG
Default
When it takes effect
Takes effect after saving and restarting the server.
Server Logo: Added
SERVER_LOGO
The circular server logo for the Rust+ app.
After
Setting
SERVER_LOGO
Default
When it takes effect
Takes effect after saving and restarting the server.
URL: Added
SERVER_URL
The URL for your server. This is what comes up when clicking the "Visit Website" button.
After
Setting
SERVER_URL
Default
http://pterodactyl.io
When it takes effect
Takes effect after saving and restarting the server.
World Seed: Added
WORLD_SEED
The seed for a procedural map.
After
Setting
WORLD_SEED
Default
When it takes effect
Takes effect after saving and restarting the server.
World Size: Added
WORLD_SIZE
The world size for a procedural map.
After
Setting
WORLD_SIZE
Default
3000
When it takes effect
Takes effect after saving and restarting the server.
The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.
Supported server software: Left 4 Dead 2
Changed settings (4)
Auto Update: Added
AUTO_UPDATE
1 = beim Start updaten
After
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
Max Players: Added
MAX_PLAYERS
Maximale Spielerzahl (+maxplayers)
After
Setting
MAX_PLAYERS
Default
8
Range / options
… – 32
When it takes effect
Takes effect after saving and restarting the server.
Game ID: Added
SRCDS_APPID
L4D2 Dedicated Server AppID
After
Setting
SRCDS_APPID
Default
222860
When it takes effect
Takes effect after saving and restarting the server.
Default Map: Added
SRCDS_MAP
Startkarte (z.B. c1m1_hotel)
After
Setting
SRCDS_MAP
Default
c1m1_hotel
When it takes effect
Takes effect after saving and restarting the server.
The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.
Supported server software: Garrys Mod
Changed settings (7)
Gamemode: Added
GAMEMODE
The gamemode of your server.
After
Setting
GAMEMODE
Default
sandbox
When it takes effect
Takes effect after saving and restarting the server.
Lua Refresh: Added
LUA_REFRESH
0 = disable Lua refresh,
1 = enable Lua refresh
After
Setting
LUA_REFRESH
Default
0
When it takes effect
Takes effect after saving and restarting the server.
Max Players: Added
MAX_PLAYERS
The maximum amount of players allowed on your game server.
After
Setting
MAX_PLAYERS
Default
32
Range / options
… – 128
When it takes effect
Takes effect after saving and restarting the server.
Map: Added
SRCDS_MAP
The default map for the server.
After
Setting
SRCDS_MAP
Default
gm_flatgrass
When it takes effect
Takes effect after saving and restarting the server.
Steam Account Token: Added
STEAM_ACC
The Steam Account Token required for the server to be displayed publicly.
After
Setting
STEAM_ACC
Default
When it takes effect
Takes effect after saving and restarting the server.
Tickrate: Added
TICKRATE
The tickrate defines how fast the server will update each entity's location.
After
Setting
TICKRATE
Default
22
Range / options
… – 100
When it takes effect
Takes effect after saving and restarting the server.
Workshop ID: Added
WORKSHOP_ID
The ID of your workshop collection (the numbers at the end of the URL)
After
Setting
WORKSHOP_ID
Default
When it takes effect
Takes effect after saving and restarting the server.
The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.
Supported server software: Counter-Strike 2
Changed settings (2)
Map: Added
SRCDS_MAP
The default map for the server.
After
Setting
SRCDS_MAP
Default
de_dust2
When it takes effect
Takes effect after saving and restarting the server.
Steam Account Token: Added
STEAM_ACC
The Steam Account Token required for the server to be displayed publicly.
After
Setting
STEAM_ACC
Default
When it takes effect
Takes effect after saving and restarting the server.
The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.
Supported server software: 7 Days to Die
Changed settings (1)
Spielversion: Added
SRCDS_BETA
Waehle die 7 Days to Die-Version. 'latest' = neueste offizielle Version. Aeltere Versionen (v2.6, v2.5, ...) fuer aeltere Overhaul-Mods wie War of the Walkers. Nach dem Aendern der Version im Bereich Einstellungen einen Reinstall ausloesen, damit die gewaehlte Version heruntergeladen wird (Weltdaten bleiben erhalten, Backup empfohlen).
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.