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Updates & improvements

Game updates, plugin versions and improvements to our interface with a traceable history.

Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.

Counter-Strike 2 Interface Change documented

Counter-Strike 2: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Counter-Strike 2 Interface Change documented

Counter-Strike 2: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Changed interface controls

Added

  • format
  • map
  • team1
  • team2
Counter-Strike 2 Setting Change documented

Counter-Strike 2: startup parameters changed

The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.

Supported server software: Counter-Strike 2

Changed settings (1)
  • Server Name: Added HOSTNAME

    In-game server name shown in the Steam server browser (+hostname). Auto-set to the customer server name at provisioning by CreateServerJob; falls back to this default if unset.

    After

    Setting
    HOSTNAME
    Default
    CS2 Server
    When it takes effect
    Takes effect after saving and restarting the server.
Counter-Strike 2 Interface Change documented

Counter-Strike 2: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Counter-Strike 2 Interface Change documented

Counter-Strike 2: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Counter-Strike 2 Interface Change documented

Counter-Strike 2: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

ARK: Survival Evolved Interface Change documented

ARK: Survival Evolved: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Counter-Strike 2 Interface Change documented

Counter-Strike 2: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Changed interface controls

Added

  • command
ARK: Survival Evolved Interface Change documented

ARK: Survival Evolved: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Counter-Strike 2 Interface Change documented

Counter-Strike 2: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Counter-Strike 2 Interface Change documented

Counter-Strike 2: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Arma Reforger Setting Change documented

Arma Reforger: startup parameters changed

The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.

Supported server software: Arma Reforger

Changed settings (14)
  • Admin Password: Added ADMIN_PASS

    After

    Setting
    ADMIN_PASS
    Default
    When it takes effect
    Takes effect after saving and restarting the server.
  • Auto Joinable: Added AUTO_JOINABLE

    Set if the session can be selected through the auto join feature.

    After

    Setting
    AUTO_JOINABLE
    Default
    true
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.
  • Automatic Updates: Added AUTO_UPDATE

    Quickly checks for any server or mod updates on startup, and updates if necessary.

    After

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.
  • Enable BattlEye: Added BATTLEYE

    Enables the anti-cheat engine on the server and requires all clients to be running it.

    After

    Setting
    BATTLEYE
    Default
    true
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.
  • Disable Third Person: Added DISABLE_THIRD

    After

    Setting
    DISABLE_THIRD
    Default
    false
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.
  • [Advanced] Log FPS Interval: Added LOG_INTERVAL

    How often (in seconds) to log the FPS and other debug stats to the console. Set to 0 to disable.

    After

    Setting
    LOG_INTERVAL
    Default
    0
    Range / options
    0 – …
    When it takes effect
    Takes effect after saving and restarting the server.
  • [Advanced] Max FPS: Added MAX_FPS

    Sets a maximum FPS limit for the server, saving performance in some cases. Leave empty for no limit.

    After

    Setting
    MAX_FPS
    Default
    120
    When it takes effect
    Takes effect after saving and restarting the server.
  • Max Players: Added MAX_PLAYERS

    Maximum number of players allowed to join the server.

    After

    Setting
    MAX_PLAYERS
    Default
    32
    When it takes effect
    Takes effect after saving and restarting the server.
  • Server Region: Added REGION

    Region listed in the server browser. ISO 3166-1 alpha-2 codes can be used in this field.

    After

    Setting
    REGION
    Default
    US
    Range / options
    AD, AE, AF, AG, AI, AL, AM, AO, AQ, AR, AS, AT, AU, AW, AX, AZ, BA, BB, BD, BE, BF, BG, BH, BI, BJ, BL, BM, BN, BO, BQ, BR, BS, BT, BV, BW, BY, BZ, CA, CC, CD, CF, CG, CH, CI, CK, CL, CM, CN, CO, CR, CU, CV, CW, CX, CY, CZ, DE, DJ, DK, DM, DO, DZ, EC, EE, EG, EH, ER, ES, ET, EU, FI, FJ, FK, FM, FO, FR, GA, GB, GD, GE, GF, GG, GH, GI, GL, GM, GN, GP, GQ, GR, GS, GT, GU, GW, GY, HK, HM, HN, HR, HT, HU, ID, IE, IL, IM, IN, IO, IQ, IR, IS, IT, JE, JM, JO, JP, KE, KG, KH, KI, KM, KN, KP, KR, KW, KY, KZ, LA, LB, LC, LI, LK, LR, LS, LT, LU, LV, LY, MA, MC, MD, ME, MF, MG, MH, MK, ML, MM, MN, MO, MP, MQ, MR, MS, MT, MU, MV, MW, MX, MY, MZ, NA, NC, NE, NF, NG, NI, NL, NO, NP, NR, NU, NZ, OM, PA, PE, PF, PG, PH, PK, PL, PM, PN, PR, PS, PT, PW, PY, QA, RE, RO, RS, RU, RW, SA, SB, SC, SD, SE, SG, SH, SI, SJ, SK, SL, SM, SN, SO, SR, SS, ST, SV, SX, SY, SZ, TC, TD, TF, TG, TH, TJ, TK, TL, TM, TN, TO, TR, TT, TV, TW, TZ, UA, UG, UM, US, UY, UZ, VA, VC, VE, VG, VI, VN, VU, WF, WS, YE, YT, ZA, ZM, ZW
    When it takes effect
    Takes effect after saving and restarting the server.
  • Scenario ID: Added SCENARIO_ID

    ID of scenario to run/play. Valid IDs can be viewed in the console upon startup of the server.

    After

    Setting
    SCENARIO_ID
    Default
    {ECC61978EDCC2B5A}Missions/23_Campaign.conf
    When it takes effect
    Takes effect after saving and restarting the server.
  • Server Name: Added SERVER_NAME

    Name displayed in the server browser.

    After

    Setting
    SERVER_NAME
    Default
    Arma Reforger Server
    When it takes effect
    Takes effect after saving and restarting the server.
  • Server Password: Added SERVER_PASS

    Password required for clients to enter before they can join the server. Leave empty to have no password.

    After

    Setting
    SERVER_PASS
    Default
    When it takes effect
    Takes effect after saving and restarting the server.
  • [Repair] Validate Server Files: Added VALIDATE

    "true" to enable; empty to disable. Validates all server files when Automatic Updates is enabled. Note: This will significantly increase server startup times, so it is recommended to only enable this when needed.

    After

    Setting
    VALIDATE
    Default
    When it takes effect
    Takes effect after saving and restarting the server.
  • Visible in Server Browser: Added VISIBLE

    Set the visibility of the server in the Server Browser.

    After

    Setting
    VISIBLE
    Default
    true
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.
Rust Interface Change documented

Rust: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Unturned Setting Change documented

Unturned: startup parameters changed

The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.

Supported server software: Unturned

Changed settings (1)
  • Max Players: Added MAX_PLAYERS

    Maximum player slots enforced at server startup (-MaxPlayers CLI flag, matches the /maxplayers console command).

    After

    Setting
    MAX_PLAYERS
    Default
    24
    When it takes effect
    Takes effect after saving and restarting the server.
Team Fortress 2 Setting Change documented

Team Fortress 2: startup parameters changed

The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.

Supported server software: Team Fortress 2

Changed settings (1)
  • Max Players: Added MAX_PLAYERS

    Maximum number of players allowed on the server (per-order slot cap, enforced via +maxplayers).

    After

    Setting
    MAX_PLAYERS
    Default
    24
    When it takes effect
    Takes effect after saving and restarting the server.
Counter-Strike 2 Setting Change documented

Counter-Strike 2: startup parameters changed

The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.

Supported server software: Counter-Strike 2

Changed settings (2)
  • Max Players: Added MAX_PLAYERS

    Maximum number of players allowed on the server (per-order slot cap, enforced via -maxplayers).

    After

    Setting
    MAX_PLAYERS
    Default
    16
    When it takes effect
    Takes effect after saving and restarting the server.
  • Server Password: Added SERVER_PW

    Optional server join password (blank = no password).

    After

    Setting
    SERVER_PW
    Default
    When it takes effect
    Takes effect after saving and restarting the server.
7 Days to Die Setting Change documented

7 Days to Die: startup parameters changed

The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.

Supported server software: 7 Days to Die

Changed settings (1)
  • Max Players: Added MAX_PLAYERS

    Maximum player slots enforced at server startup (patched into serverconfig.xml ServerMaxPlayerCount by the GSH wrapper).

    After

    Setting
    MAX_PLAYERS
    Default
    8
    When it takes effect
    Takes effect after saving and restarting the server.
SCP: Secret Laboratory Setting Change documented

SCP: Secret Laboratory: startup parameters changed

The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.

Supported server software: SCP: Secret Laboratory

Changed settings (3)
  • Max Players: Added MAX_PLAYERS

    Maximum players on the server.

    After

    Setting
    MAX_PLAYERS
    Default
    20
    When it takes effect
    Takes effect after saving and restarting the server.
  • Server Name: Added SERVER_NAME

    Name shown in the server list.

    After

    Setting
    SERVER_NAME
    Default
    SCP:SL Server
    When it takes effect
    Takes effect after saving and restarting the server.
  • Server Port: Added SERVER_PORT

    The port the server listens on.

    After

    Setting
    SERVER_PORT
    Default
    7777
    When it takes effect
    Takes effect after saving and restarting the server.
Soulmask Game update Published

Soulmask July Update: Our Brand-New Building Experience

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Effects on plugins

No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.

SCP: Secret Laboratory Developer announcement Published

The SCP-079 Plushie is Being Extended!

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.