Game updates, plugin versions and improvements to our interface with a traceable history.
Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
SettingChange documented
Team Fortress 2: startup parameters changed
The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.
Supported server software: Team Fortress 2
Changed settings (3)
Auto Update: Changed
AUTO_UPDATE
1 = beim Start updaten
Before
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
Game ID: Removed
SRCDS_APPID
The ID corresponding to the game to download and run using SRCDS.
Before
Setting
SRCDS_APPID
Default
232250
When it takes effect
Takes effect after saving and restarting the server.
Steam: Removed
STEAM_ACC
The Steam Game Server Login Token to display servers publicly. Generate one at https://steamcommunity.com/dev/managegameservers
Before
Setting
STEAM_ACC
Default
When it takes effect
Takes effect after saving and restarting the server.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
InterfaceChange documented
Guided startup parameters: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
Developer announcementPublished
Australian Hightower Highjinx 2026
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
The image shows the interface on its capture date; earlier versions may differ.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08
What the settings do
These values come from our guided editors. Defaults are the editor starting values; they do not show the contents of a customer server.
Enable cheats (sv_cheats)
Allows console commands that are normally locked. Disable on public servers.
Setting
sv_cheats
Default
0
LAN mode (sv_lan)
1 = reachable on local network only (no Steam auth), 0 = public.
Setting
sv_lan
Default
0
Time limit (minutes, mp_timelimit)
How long a map is played in minutes (0 = unlimited).
Setting
mp_timelimit
Default
30
Range / options
0 – 120
Win limit (mp_winlimit)
Number of round wins before the map rotates (0 = disabled).
Setting
mp_winlimit
Default
0
Range / options
0 – 100
Max rounds (mp_maxrounds)
Maximum total rounds per map (0 = unlimited).
Setting
mp_maxrounds
Default
0
Range / options
0 – 100
Auto team balance (mp_autoteambalance)
1 = uneven teams are automatically balanced, 0 = disabled.
Setting
mp_autoteambalance
Default
1
Max team imbalance (mp_teams_unbalance_limit)
How many extra players one team may have before balancing kicks in (0 = always balance).
Setting
mp_teams_unbalance_limit
Default
1
Range / options
0 – 30
Respawn wave time (sec, mp_respawnwavetime)
How often (in seconds) a respawn wave is triggered.
Setting
mp_respawnwavetime
Default
10
Range / options
0 – 60
Friendly fire (mp_friendlyfire)
1 = players can damage teammates, 0 = no team damage.