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Team Fortress 2: updates, settings and interface

Game updates, plugin versions and improvements to our interface with a traceable history.

Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.

Developer announcement Published

Loose Canon

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

Steam Web APIs

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

Steam Web APIs

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

Listen!

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

Listen!

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

Three Maps. Two Teams. One Victor.

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

Three Maps. Two Teams. One Victor.

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

Wow, you guys are GOOD

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

Wow, you guys are GOOD

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

Tomorrow.

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

Tomorrow.

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

Danke, my hard-hatted friend!

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

Danke, my hard-hatted friend!

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

All I can tell you about this next procedure is that it will be excruciating.

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

All I can tell you about this next procedure is that it will be excruciating.

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

Gotta move that gear up!

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

Gotta move that gear up!

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

A Week in the Life of the TF2 Team

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

A Week in the Life of the TF2 Team

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Developer announcement Published

Imagine if I hadn't been drunk

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

What the interface looks like

The image shows the interface on its capture date; earlier versions may differ.

Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08

What the settings do

These values come from our guided editors. Defaults are the editor starting values; they do not show the contents of a customer server.

Enable cheats (sv_cheats)

Allows console commands that are normally locked. Disable on public servers.

Setting
sv_cheats
Default
0
LAN mode (sv_lan)

1 = reachable on local network only (no Steam auth), 0 = public.

Setting
sv_lan
Default
0
Time limit (minutes, mp_timelimit)

How long a map is played in minutes (0 = unlimited).

Setting
mp_timelimit
Default
30
Range / options
0 – 120
Win limit (mp_winlimit)

Number of round wins before the map rotates (0 = disabled).

Setting
mp_winlimit
Default
0
Range / options
0 – 100
Max rounds (mp_maxrounds)

Maximum total rounds per map (0 = unlimited).

Setting
mp_maxrounds
Default
0
Range / options
0 – 100
Auto team balance (mp_autoteambalance)

1 = uneven teams are automatically balanced, 0 = disabled.

Setting
mp_autoteambalance
Default
1
Max team imbalance (mp_teams_unbalance_limit)

How many extra players one team may have before balancing kicks in (0 = always balance).

Setting
mp_teams_unbalance_limit
Default
1
Range / options
0 – 30
Respawn wave time (sec, mp_respawnwavetime)

How often (in seconds) a respawn wave is triggered.

Setting
mp_respawnwavetime
Default
10
Range / options
0 – 60
Friendly fire (mp_friendlyfire)

1 = players can damage teammates, 0 = no team damage.

Setting
mp_friendlyfire
Default
0
Random critical hits (tf_weapon_criticals)

1 = random crits enabled (TF2 default), 0 = disabled (more competitive play).

Setting
tf_weapon_criticals
Default
1
Allow +use command (tf_allow_player_use)

1 = players can use the +use command (e.g. for some custom maps), 0 = disabled.

Setting
tf_allow_player_use
Default
0
Default Map

The default map to use when starting the server.

Setting
SRCDS_MAP
Default
cp_dustbowl
When it takes effect
Takes effect after saving and restarting the server.
Max Players

Maximum number of players allowed on the server (per-order slot cap, enforced via +maxplayers).

Setting
MAX_PLAYERS
Default
24
Range / options
1 – 64
When it takes effect
Takes effect after saving and restarting the server.
Auto Update

1 = beim Start updaten

Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.