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Squad: updates, settings and interface

Game updates, plugin versions and improvements to our interface with a traceable history.

Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Game update Published

Squad 10.5.4 Patch Notes

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Effects on plugins

No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Squad server configuration: guided editor added

The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.

Changed settings (24)
  • Allow public client recording: Added AllowPublicClientsToRecord

    After

    Setting
    AllowPublicClientsToRecord
    Default
    false
  • Allow team changes: Added AllowTeamChanges

    After

    Setting
    AllowTeamChanges
    Default
    true
  • Teamkills before auto-ban: Added AutoTKBanNumberTKs

    After

    Setting
    AutoTKBanNumberTKs
    Default
    7
    Range / options
    1 – 100
  • Auto-ban duration (sec): Added AutoTKBanTime

    After

    Setting
    AutoTKBanTime
    Default
    300
    Range / options
    0 – 2592000
  • LAN mode: Added IsLANMatch

    After

    Setting
    IsLANMatch
    Default
    false
  • Rotation mode: Added MapRotationMode

    After

    Setting
    MapRotationMode
    Default
    LayerList
    Range / options
    LevelList, LayerList, LayerList_Vote, LevelList_Randomized, LayerList_Randomized
  • Allowed team difference: Added NumPlayersDiffForTeamChanges

    After

    Setting
    NumPlayersDiffForTeamChanges
    Default
    3
    Range / options
    0 – 50
  • Reserved slots: Added NumReservedSlots

    For groups with reserve permission. Does not change the purchased total slot limit.

    After

    Setting
    NumReservedSlots
    Default
    0
    Range / options
    0 – 100
  • Prevent unbalanced team changes: Added PreventTeamChangeIfUnbalanced

    After

    Setting
    PreventTeamChangeIfUnbalanced
    Default
    true
  • Public queue limit: Added PublicQueueLimit

    -1 = unlimited, 0 = no public queue.

    After

    Setting
    PublicQueueLimit
    Default
    25
    Range / options
    -1 – 100
  • Randomize rotation at start: Added RandomizeAtStart

    After

    Setting
    RandomizeAtStart
    Default
    true
  • Record server demos: Added RecordDemos

    After

    Setting
    RecordDemos
    Default
    false
  • Rule tags: Added Rules

    After

    Setting
    Rules
    Default
  • Server message interval (sec): Added ServerMessageInterval

    After

    Setting
    ServerMessageInterval
    Default
    300
    Range / options
    0 – 3600
  • Advertise in server browser: Added ShouldAdvertise

    After

    Setting
    ShouldAdvertise
    Default
    true
  • Auto-kick for teamkills: Added TKAutoKickEnabled

    After

    Setting
    TKAutoKickEnabled
    Default
    true
  • Server tags: Added Tags

    Separate official tags with spaces, e.g. language_en mode_raas playstyle_focused.

    After

    Setting
    Tags
    Default
  • Time before vote (sec): Added TimeBeforeVote

    After

    Setting
    TimeBeforeVote
    Default
    60
    Range / options
    20 – 300
  • Time between matches (sec): Added TimeBetweenMatches

    After

    Setting
    TimeBetweenMatches
    Default
    60
    Range / options
    0 – 600
  • Vote for factions: Added UseVoteFactions

    After

    Setting
    UseVoteFactions
    Default
    false
  • Vote for layer: Added UseVoteLayer

    After

    Setting
    UseVoteLayer
    Default
    false
  • Vote for level: Added UseVoteLevel

    After

    Setting
    UseVoteLevel
    Default
    false
  • Disable vehicle claiming: Added VehicleClaimingDisabled

    After

    Setting
    VehicleClaimingDisabled
    Default
    false
  • Disable vehicle kit requirement: Added VehicleKitRequirementDisabled

    After

    Setting
    VehicleKitRequirementDisabled
    Default
    false
Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Setting Change documented

Squad: startup parameters changed

The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.

Supported server software: Squad

Changed settings (2)
  • Auto Update: Changed AUTO_UPDATE

    1 = Server aktualisiert sich bei jedem Start, 0 = aus

    Before

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.
  • Server Name: Added SERVER_NAME

    Name in der Serverliste (ServerConfig/Server.cfg: ServerName).

    After

    Setting
    SERVER_NAME
    Default
    Squad Server
    When it takes effect
    Takes effect after saving and restarting the server.
Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

What the interface looks like

The image shows the interface on its capture date; earlier versions may differ.

Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08

What the settings do

These values come from our guided editors. Defaults are the editor starting values; they do not show the contents of a customer server.

Advertise in server browser
Setting
ShouldAdvertise
Default
true
LAN mode
Setting
IsLANMatch
Default
false
Reserved slots

For groups with reserve permission. Does not change the purchased total slot limit.

Setting
NumReservedSlots
Default
0
Range / options
0 – 100
Public queue limit

-1 = unlimited, 0 = no public queue.

Setting
PublicQueueLimit
Default
25
Range / options
-1 – 100
Server tags

Separate official tags with spaces, e.g. language_en mode_raas playstyle_focused.

Setting
Tags
Default
Rule tags
Setting
Rules
Default
Rotation mode
Setting
MapRotationMode
Default
LayerList
Range / options
LevelList, LayerList, LayerList_Vote, LevelList_Randomized, LayerList_Randomized
Randomize rotation at start
Setting
RandomizeAtStart
Default
true
Vote for factions
Setting
UseVoteFactions
Default
false
Vote for level
Setting
UseVoteLevel
Default
false
Vote for layer
Setting
UseVoteLayer
Default
false
Allow team changes
Setting
AllowTeamChanges
Default
true
Prevent unbalanced team changes
Setting
PreventTeamChangeIfUnbalanced
Default
true
Allowed team difference
Setting
NumPlayersDiffForTeamChanges
Default
3
Range / options
0 – 50
Record server demos
Setting
RecordDemos
Default
false
Allow public client recording
Setting
AllowPublicClientsToRecord
Default
false
Server message interval (sec)
Setting
ServerMessageInterval
Default
300
Range / options
0 – 3600
Time between matches (sec)
Setting
TimeBetweenMatches
Default
60
Range / options
0 – 600
Time before vote (sec)
Setting
TimeBeforeVote
Default
60
Range / options
20 – 300
Auto-kick for teamkills
Setting
TKAutoKickEnabled
Default
true
Teamkills before auto-ban
Setting
AutoTKBanNumberTKs
Default
7
Range / options
1 – 100
Auto-ban duration (sec)
Setting
AutoTKBanTime
Default
300
Range / options
0 – 2592000
Disable vehicle claiming
Setting
VehicleClaimingDisabled
Default
false
Disable vehicle kit requirement
Setting
VehicleKitRequirementDisabled
Default
false
Beacon Port

UDP port used by joining clients to reserve their player slot.

Setting
BEACON_PORT
Default
15000
Range / options
1024 – 65535
When it takes effect
Takes effect after saving and restarting the server.
Query Port

Query port for server browser

Setting
QUERY_PORT
Default
27165
Range / options
1024 – 65535
When it takes effect
Takes effect after saving and restarting the server.
Max Players

Maximum number of players

Setting
MAX_PLAYERS
Default
80
Range / options
1 – 100
When it takes effect
Takes effect after saving and restarting the server.
Workshop Mod IDs

Comma/space-separated Steam Workshop IDs (app 393380). Downloaded + loaded on (re)start. Empty = no mods.

Setting
MOD_IDS
Default
When it takes effect
Takes effect after saving and restarting the server.
Auto Update

1 = Server aktualisiert sich bei jedem Start, 0 = aus

Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.
Server Name

Name in der Serverliste (ServerConfig/Server.cfg: ServerName).

Setting
SERVER_NAME
Default
Squad Server
When it takes effect
Takes effect after saving and restarting the server.