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Garry's Mod: updates, settings and interface

Game updates, plugin versions and improvements to our interface with a traceable history.

Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Setting Change documented

Garry's Mod: startup parameters changed

The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.

Supported server software: Garrys Mod

Changed settings (1)
  • Auto Update: Added AUTO_UPDATE

    1 = beim Start updaten

    After

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.
Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Setting Change documented

Garry's Mod: startup parameters changed

The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.

Supported server software: Garrys Mod

Changed settings (7)
  • Gamemode: Added GAMEMODE

    The gamemode of your server.

    After

    Setting
    GAMEMODE
    Default
    sandbox
    When it takes effect
    Takes effect after saving and restarting the server.
  • Lua Refresh: Added LUA_REFRESH

    0 = disable Lua refresh, 1 = enable Lua refresh

    After

    Setting
    LUA_REFRESH
    Default
    0
    When it takes effect
    Takes effect after saving and restarting the server.
  • Max Players: Added MAX_PLAYERS

    The maximum amount of players allowed on your game server.

    After

    Setting
    MAX_PLAYERS
    Default
    32
    Range / options
    … – 128
    When it takes effect
    Takes effect after saving and restarting the server.
  • Map: Added SRCDS_MAP

    The default map for the server.

    After

    Setting
    SRCDS_MAP
    Default
    gm_flatgrass
    When it takes effect
    Takes effect after saving and restarting the server.
  • Steam Account Token: Added STEAM_ACC

    The Steam Account Token required for the server to be displayed publicly.

    After

    Setting
    STEAM_ACC
    Default
    When it takes effect
    Takes effect after saving and restarting the server.
  • Tickrate: Added TICKRATE

    The tickrate defines how fast the server will update each entity's location.

    After

    Setting
    TICKRATE
    Default
    22
    Range / options
    … – 100
    When it takes effect
    Takes effect after saving and restarting the server.
  • Workshop ID: Added WORKSHOP_ID

    The ID of your workshop collection (the numbers at the end of the URL)

    After

    Setting
    WORKSHOP_ID
    Default
    When it takes effect
    Takes effect after saving and restarting the server.
Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Setting Change documented

Server configuration: settings revised

The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.

Changed settings (22)
  • Godmode for all (sbox_godmode): Removed sbox_godmode

    1 = all players are invincible, 0 = normal damage.

    Before

    Setting
    sbox_godmode
    Default
    0
  • Max NPCs per player (sbox_maxnpcs): Removed sbox_maxnpcs

    Maximum number of NPCs a player may spawn.

    Before

    Setting
    sbox_maxnpcs
    Default
    10
    Range / options
    0 – 200
  • Max props per player (sbox_maxprops): Removed sbox_maxprops

    How many props a single player may spawn (0 = unlimited).

    Before

    Setting
    sbox_maxprops
    Default
    200
    Range / options
    0 – 2000
  • Max ragdolls per player (sbox_maxragdolls): Removed sbox_maxragdolls

    Maximum number of ragdolls a player can create.

    Before

    Setting
    sbox_maxragdolls
    Default
    10
    Range / options
    0 – 200
  • Max vehicles per player (sbox_maxvehicles): Removed sbox_maxvehicles

    How many vehicles a player may own at the same time.

    Before

    Setting
    sbox_maxvehicles
    Default
    6
    Range / options
    0 – 100
  • Allow noclip (sbox_noclip): Removed sbox_noclip

    1 = players can fly through walls (noclip command), 0 = disabled.

    Before

    Setting
    sbox_noclip
    Default
    1
  • Player-vs-player damage (sbox_plpldamage): Removed sbox_plpldamage

    1 = players can damage each other, 0 = no PvP.

    Before

    Setting
    sbox_plpldamage
    Default
    1
  • Enable cheats (sv_cheats): Removed sv_cheats

    Allows console commands that are normally locked. Disable on public servers.

    Before

    Setting
    sv_cheats
    Default
    0
  • Gravity (sv_gravity): Removed sv_gravity

    Gravity in Source units (default 600 ≈ Earth gravity). Lower = floaty, higher = heavy.

    Before

    Setting
    sv_gravity
    Default
    600
    Range / options
    0 – 2000
  • LAN mode (sv_lan): Removed sv_lan

    1 = reachable on local network only (no Steam auth), 0 = public.

    Before

    Setting
    sv_lan
    Default
    0
  • Enable voice chat (sv_voiceenable): Removed sv_voiceenable

    1 = players can talk to each other, 0 = voice chat disabled.

    Before

    Setting
    sv_voiceenable
    Default
    1
  • Godmode for all (sbox_godmode): Added sbox_godmode

    1 = all players are invincible, 0 = normal damage.

    After

    Setting
    sbox_godmode
    Default
    0
  • Max NPCs per player (sbox_maxnpcs): Added sbox_maxnpcs

    Maximum number of NPCs a player may spawn.

    After

    Setting
    sbox_maxnpcs
    Default
    10
    Range / options
    0 – 200
  • Max props per player (sbox_maxprops): Added sbox_maxprops

    How many props a single player may spawn (0 = unlimited).

    After

    Setting
    sbox_maxprops
    Default
    200
    Range / options
    0 – 2000
  • Max ragdolls per player (sbox_maxragdolls): Added sbox_maxragdolls

    Maximum number of ragdolls a player can create.

    After

    Setting
    sbox_maxragdolls
    Default
    10
    Range / options
    0 – 200
  • Max vehicles per player (sbox_maxvehicles): Added sbox_maxvehicles

    How many vehicles a player may own at the same time.

    After

    Setting
    sbox_maxvehicles
    Default
    6
    Range / options
    0 – 100
  • Allow noclip (sbox_noclip): Added sbox_noclip

    1 = players can fly through walls (noclip command), 0 = disabled.

    After

    Setting
    sbox_noclip
    Default
    1
  • Player-vs-player damage (sbox_plpldamage): Added sbox_plpldamage

    1 = players can damage each other, 0 = no PvP.

    After

    Setting
    sbox_plpldamage
    Default
    1
  • Enable cheats (sv_cheats): Added sv_cheats

    Allows console commands that are normally locked. Disable on public servers.

    After

    Setting
    sv_cheats
    Default
    0
  • Gravity (sv_gravity): Added sv_gravity

    Gravity in Source units (default 600 ≈ Earth gravity). Lower = floaty, higher = heavy.

    After

    Setting
    sv_gravity
    Default
    600
    Range / options
    0 – 2000
  • LAN mode (sv_lan): Added sv_lan

    1 = reachable on local network only (no Steam auth), 0 = public.

    After

    Setting
    sv_lan
    Default
    0
  • Enable voice chat (sv_voiceenable): Added sv_voiceenable

    1 = players can talk to each other, 0 = voice chat disabled.

    After

    Setting
    sv_voiceenable
    Default
    1
Interface Change documented

Server configuration: guided editor added

The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.

Changed settings (11)
  • Godmode for all (sbox_godmode): Added sbox_godmode

    1 = all players are invincible, 0 = normal damage.

    After

    Setting
    sbox_godmode
    Default
    0
  • Max NPCs per player (sbox_maxnpcs): Added sbox_maxnpcs

    Maximum number of NPCs a player may spawn.

    After

    Setting
    sbox_maxnpcs
    Default
    10
    Range / options
    0 – 200
  • Max props per player (sbox_maxprops): Added sbox_maxprops

    How many props a single player may spawn (0 = unlimited).

    After

    Setting
    sbox_maxprops
    Default
    200
    Range / options
    0 – 2000
  • Max ragdolls per player (sbox_maxragdolls): Added sbox_maxragdolls

    Maximum number of ragdolls a player can create.

    After

    Setting
    sbox_maxragdolls
    Default
    10
    Range / options
    0 – 200
  • Max vehicles per player (sbox_maxvehicles): Added sbox_maxvehicles

    How many vehicles a player may own at the same time.

    After

    Setting
    sbox_maxvehicles
    Default
    6
    Range / options
    0 – 100
  • Allow noclip (sbox_noclip): Added sbox_noclip

    1 = players can fly through walls (noclip command), 0 = disabled.

    After

    Setting
    sbox_noclip
    Default
    1
  • Player-vs-player damage (sbox_plpldamage): Added sbox_plpldamage

    1 = players can damage each other, 0 = no PvP.

    After

    Setting
    sbox_plpldamage
    Default
    1
  • Enable cheats (sv_cheats): Added sv_cheats

    Allows console commands that are normally locked. Disable on public servers.

    After

    Setting
    sv_cheats
    Default
    0
  • Gravity (sv_gravity): Added sv_gravity

    Gravity in Source units (default 600 ≈ Earth gravity). Lower = floaty, higher = heavy.

    After

    Setting
    sv_gravity
    Default
    600
    Range / options
    0 – 2000
  • LAN mode (sv_lan): Added sv_lan

    1 = reachable on local network only (no Steam auth), 0 = public.

    After

    Setting
    sv_lan
    Default
    0
  • Enable voice chat (sv_voiceenable): Added sv_voiceenable

    1 = players can talk to each other, 0 = voice chat disabled.

    After

    Setting
    sv_voiceenable
    Default
    1
Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Interface Change documented

Guided startup parameters: added

The guided tools were added to the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Game update Published

April 2026 Update

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Effects on plugins

No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.

Game update Published

April 2026 Update is coming soon

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Effects on plugins

No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.

Game update Published

December 2025 Patch

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Effects on plugins

No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.

Game update Published

November 2025 Update

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Effects on plugins

No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.

What the interface looks like

The image shows the interface on its capture date; earlier versions may differ.

Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08

What the settings do

These values come from our guided editors. Defaults are the editor starting values; they do not show the contents of a customer server.

Enable cheats (sv_cheats)

Allows console commands that are normally locked. Disable on public servers.

Setting
sv_cheats
Default
0
LAN mode (sv_lan)

1 = reachable on local network only (no Steam auth), 0 = public.

Setting
sv_lan
Default
0
Gravity (sv_gravity)

Gravity in Source units (default 600 ≈ Earth gravity). Lower = floaty, higher = heavy.

Setting
sv_gravity
Default
600
Range / options
0 – 2000
Enable voice chat (sv_voiceenable)

1 = players can talk to each other, 0 = voice chat disabled.

Setting
sv_voiceenable
Default
1
Godmode for all (sbox_godmode)

1 = all players are invincible, 0 = normal damage.

Setting
sbox_godmode
Default
0
Allow noclip (sbox_noclip)

1 = players can fly through walls (noclip command), 0 = disabled.

Setting
sbox_noclip
Default
1
Player-vs-player damage (sbox_plpldamage)

1 = players can damage each other, 0 = no PvP.

Setting
sbox_plpldamage
Default
1
Max props per player (sbox_maxprops)

How many props a single player may spawn (0 = unlimited).

Setting
sbox_maxprops
Default
200
Range / options
0 – 2000
Max ragdolls per player (sbox_maxragdolls)

Maximum number of ragdolls a player can create.

Setting
sbox_maxragdolls
Default
10
Range / options
0 – 200
Max vehicles per player (sbox_maxvehicles)

How many vehicles a player may own at the same time.

Setting
sbox_maxvehicles
Default
6
Range / options
0 – 100
Max NPCs per player (sbox_maxnpcs)

Maximum number of NPCs a player may spawn.

Setting
sbox_maxnpcs
Default
10
Range / options
0 – 200
Map

The default map for the server.

Setting
SRCDS_MAP
Default
gm_flatgrass
When it takes effect
Takes effect after saving and restarting the server.
Workshop ID

The ID of your workshop collection (the numbers at the end of the URL)

Setting
WORKSHOP_ID
Default
When it takes effect
Takes effect after saving and restarting the server.
Gamemode

The gamemode of your server.

Setting
GAMEMODE
Default
sandbox
When it takes effect
Takes effect after saving and restarting the server.
Max Players

The maximum amount of players allowed on your game server.

Setting
MAX_PLAYERS
Default
32
Range / options
… – 128
When it takes effect
Takes effect after saving and restarting the server.
Tickrate

The tickrate defines how fast the server will update each entity's location.

Setting
TICKRATE
Default
22
Range / options
16 – 66
When it takes effect
Takes effect after saving and restarting the server.
Lua Refresh

0 = disable Lua refresh, 1 = enable Lua refresh

Setting
LUA_REFRESH
Default
0
When it takes effect
Takes effect after saving and restarting the server.
Auto Update

1 = beim Start updaten

Setting
AUTO_UPDATE
Default
1
When it takes effect
Takes effect after saving and restarting the server.