- Undermesh detection tolerance: Added
AllowedTimeUndermesh
How long a player may stay below the world before detection acts. Lower = stricter.
After
- Setting
- AllowedTimeUndermesh
- Default
- 1
- Range / options
- 0 – 300
- Avatar dome damage: Added
AvatarDomeDamageMultiplier
Damage factor of the protective dome against summoned gods.
After
- Setting
- AvatarDomeDamageMultiplier
- Default
- 1
- Range / options
- 0 – 10
- Avatar dome duration: Added
AvatarDomeDurationMultiplier
How long the protective dome stays up.
After
- Setting
- AvatarDomeDurationMultiplier
- Default
- 1
- Range / options
- 0.1 – 10
- Avatars on weekdays to (hour): Added
AvatarSummoningTimeWeekdayEnd
Whole hour in server time, 0–24.
After
- Setting
- AvatarSummoningTimeWeekdayEnd
- Default
- 0
- Range / options
- 0 – 24
- Avatars on weekdays from (hour): Added
AvatarSummoningTimeWeekdayStart
Whole hour in server time, 0–24.
After
- Setting
- AvatarSummoningTimeWeekdayStart
- Default
- 0
- Range / options
- 0 – 24
- Avatars on weekends to (hour): Added
AvatarSummoningTimeWeekendEnd
Whole hour in server time, 0–24.
After
- Setting
- AvatarSummoningTimeWeekendEnd
- Default
- 0
- Range / options
- 0 – 24
- Avatars on weekends from (hour): Added
AvatarSummoningTimeWeekendStart
Whole hour in server time, 0–24.
After
- Setting
- AvatarSummoningTimeWeekendStart
- Default
- 0
- Range / options
- 0 – 24
- Building preload radius: Added
BuildingPreloadRadius
How far ahead buildings are loaded. Higher = fewer pop-in stutters, more memory.
After
- Setting
- BuildingPreloadRadius
- Default
- 80
- Range / options
- 0 – 500
- Building replication distance: Added
BuildingReplicationDistance
Distance at which buildings are replicated to clients. 0 = engine default.
After
- Setting
- BuildingReplicationDistance
- Default
- 0
- Range / options
- 0 – 100000
- Building validation: Added
BuildingValidationEnabled
Validates placed building pieces server-side against manipulated clients.
After
- Setting
- BuildingValidationEnabled
- Default
- False
- Max clan size: Removed
ClanMaxSize
Maximum number of members a clan may have on this server.
Before
- Setting
- ClanMaxSize
- Default
- 30
- Range / options
- 1 – 100
- Creative mode for everyone (CreativeModeServer): Added
CreativeModeServer
1 = every player builds without material cost. For building and roleplay servers.
After
- Setting
- CreativeModeServer
- Default
- 0
- Range / options
- 0, 1
- BattlEye anti-cheat: Added
IsBattlEyeEnabled
Locks out players without BattlEye. Can false-positive with mods — usually off on modded servers.
After
- Setting
- IsBattlEyeEnabled
- Default
- False
- Friday — Building damage enabled: Added
PVPBuildingDamageEnabledFriday
Only takes effect while the time restriction above is switched on.
After
- Setting
- PVPBuildingDamageEnabledFriday
- Default
- False
- Monday — Building damage enabled: Added
PVPBuildingDamageEnabledMonday
Only takes effect while the time restriction above is switched on.
After
- Setting
- PVPBuildingDamageEnabledMonday
- Default
- False
- Saturday — Building damage enabled: Added
PVPBuildingDamageEnabledSaturday
Only takes effect while the time restriction above is switched on.
After
- Setting
- PVPBuildingDamageEnabledSaturday
- Default
- False
- Sunday — Building damage enabled: Added
PVPBuildingDamageEnabledSunday
Only takes effect while the time restriction above is switched on.
After
- Setting
- PVPBuildingDamageEnabledSunday
- Default
- False
- Thursday — Building damage enabled: Added
PVPBuildingDamageEnabledThursday
Only takes effect while the time restriction above is switched on.
After
- Setting
- PVPBuildingDamageEnabledThursday
- Default
- False
- Tuesday — Building damage enabled: Added
PVPBuildingDamageEnabledTuesday
Only takes effect while the time restriction above is switched on.
After
- Setting
- PVPBuildingDamageEnabledTuesday
- Default
- False
- Wednesday — Building damage enabled: Added
PVPBuildingDamageEnabledWednesday
Only takes effect while the time restriction above is switched on.
After
- Setting
- PVPBuildingDamageEnabledWednesday
- Default
- False
- Friday — Building damage to (hour): Added
PVPBuildingDamageTimeFridayEnd
Whole hour in server time, 0–24.
After
- Setting
- PVPBuildingDamageTimeFridayEnd
- Default
- 0
- Range / options
- 0 – 24
- Friday — Building damage from (hour): Added
PVPBuildingDamageTimeFridayStart
Whole hour in server time, 0–24.
After
- Setting
- PVPBuildingDamageTimeFridayStart
- Default
- 0
- Range / options
- 0 – 24
- Monday — Building damage to (hour): Added
PVPBuildingDamageTimeMondayEnd
Whole hour in server time, 0–24.
After
- Setting
- PVPBuildingDamageTimeMondayEnd
- Default
- 0
- Range / options
- 0 – 24
- Monday — Building damage from (hour): Added
PVPBuildingDamageTimeMondayStart
Whole hour in server time, 0–24.
After
- Setting
- PVPBuildingDamageTimeMondayStart
- Default
- 0
- Range / options
- 0 – 24
- Saturday — Building damage to (hour): Added
PVPBuildingDamageTimeSaturdayEnd
Whole hour in server time, 0–24.
After
- Setting
- PVPBuildingDamageTimeSaturdayEnd
- Default
- 0
- Range / options
- 0 – 24
- Saturday — Building damage from (hour): Added
PVPBuildingDamageTimeSaturdayStart
Whole hour in server time, 0–24.
After
- Setting
- PVPBuildingDamageTimeSaturdayStart
- Default
- 0
- Range / options
- 0 – 24
- Sunday — Building damage to (hour): Added
PVPBuildingDamageTimeSundayEnd
Whole hour in server time, 0–24.
After
- Setting
- PVPBuildingDamageTimeSundayEnd
- Default
- 0
- Range / options
- 0 – 24
- Sunday — Building damage from (hour): Added
PVPBuildingDamageTimeSundayStart
Whole hour in server time, 0–24.
After
- Setting
- PVPBuildingDamageTimeSundayStart
- Default
- 0
- Range / options
- 0 – 24
- Thursday — Building damage to (hour): Added
PVPBuildingDamageTimeThursdayEnd
Whole hour in server time, 0–24.
After
- Setting
- PVPBuildingDamageTimeThursdayEnd
- Default
- 0
- Range / options
- 0 – 24
- Thursday — Building damage from (hour): Added
PVPBuildingDamageTimeThursdayStart
Whole hour in server time, 0–24.
After
- Setting
- PVPBuildingDamageTimeThursdayStart
- Default
- 0
- Range / options
- 0 – 24
- Tuesday — Building damage to (hour): Added
PVPBuildingDamageTimeTuesdayEnd
Whole hour in server time, 0–24.
After
- Setting
- PVPBuildingDamageTimeTuesdayEnd
- Default
- 0
- Range / options
- 0 – 24
- Tuesday — Building damage from (hour): Added
PVPBuildingDamageTimeTuesdayStart
Whole hour in server time, 0–24.
After
- Setting
- PVPBuildingDamageTimeTuesdayStart
- Default
- 0
- Range / options
- 0 – 24
- Wednesday — Building damage to (hour): Added
PVPBuildingDamageTimeWednesdayEnd
Whole hour in server time, 0–24.
After
- Setting
- PVPBuildingDamageTimeWednesdayEnd
- Default
- 0
- Range / options
- 0 – 24
- Wednesday — Building damage from (hour): Added
PVPBuildingDamageTimeWednesdayStart
Whole hour in server time, 0–24.
After
- Setting
- PVPBuildingDamageTimeWednesdayStart
- Default
- 0
- Range / options
- 0 – 24
- Friday — PvP enabled: Added
PVPEnabledFriday
Only takes effect while the time restriction above is switched on.
After
- Setting
- PVPEnabledFriday
- Default
- False
- Monday — PvP enabled: Added
PVPEnabledMonday
Only takes effect while the time restriction above is switched on.
After
- Setting
- PVPEnabledMonday
- Default
- False
- Saturday — PvP enabled: Added
PVPEnabledSaturday
Only takes effect while the time restriction above is switched on.
After
- Setting
- PVPEnabledSaturday
- Default
- False
- Sunday — PvP enabled: Added
PVPEnabledSunday
Only takes effect while the time restriction above is switched on.
After
- Setting
- PVPEnabledSunday
- Default
- False
- Thursday — PvP enabled: Added
PVPEnabledThursday
Only takes effect while the time restriction above is switched on.
After
- Setting
- PVPEnabledThursday
- Default
- False
- Tuesday — PvP enabled: Added
PVPEnabledTuesday
Only takes effect while the time restriction above is switched on.
After
- Setting
- PVPEnabledTuesday
- Default
- False
- Wednesday — PvP enabled: Added
PVPEnabledWednesday
Only takes effect while the time restriction above is switched on.
After
- Setting
- PVPEnabledWednesday
- Default
- False
- Friday — PvP to (hour): Added
PVPTimeFridayEnd
Whole hour in server time, 0–24.
After
- Setting
- PVPTimeFridayEnd
- Default
- 0
- Range / options
- 0 – 24
- Friday — PvP from (hour): Added
PVPTimeFridayStart
Whole hour in server time, 0–24.
After
- Setting
- PVPTimeFridayStart
- Default
- 0
- Range / options
- 0 – 24
- Monday — PvP to (hour): Added
PVPTimeMondayEnd
Whole hour in server time, 0–24.
After
- Setting
- PVPTimeMondayEnd
- Default
- 0
- Range / options
- 0 – 24
- Monday — PvP from (hour): Added
PVPTimeMondayStart
Whole hour in server time, 0–24.
After
- Setting
- PVPTimeMondayStart
- Default
- 0
- Range / options
- 0 – 24
- Saturday — PvP to (hour): Added
PVPTimeSaturdayEnd
Whole hour in server time, 0–24.
After
- Setting
- PVPTimeSaturdayEnd
- Default
- 0
- Range / options
- 0 – 24
- Saturday — PvP from (hour): Added
PVPTimeSaturdayStart
Whole hour in server time, 0–24.
After
- Setting
- PVPTimeSaturdayStart
- Default
- 0
- Range / options
- 0 – 24
- Sunday — PvP to (hour): Added
PVPTimeSundayEnd
Whole hour in server time, 0–24.
After
- Setting
- PVPTimeSundayEnd
- Default
- 0
- Range / options
- 0 – 24
- Sunday — PvP from (hour): Added
PVPTimeSundayStart
Whole hour in server time, 0–24.
After
- Setting
- PVPTimeSundayStart
- Default
- 0
- Range / options
- 0 – 24
- Thursday — PvP to (hour): Added
PVPTimeThursdayEnd
Whole hour in server time, 0–24.
After
- Setting
- PVPTimeThursdayEnd
- Default
- 0
- Range / options
- 0 – 24
- Thursday — PvP from (hour): Added
PVPTimeThursdayStart
Whole hour in server time, 0–24.
After
- Setting
- PVPTimeThursdayStart
- Default
- 0
- Range / options
- 0 – 24
- Tuesday — PvP to (hour): Added
PVPTimeTuesdayEnd
Whole hour in server time, 0–24.
After
- Setting
- PVPTimeTuesdayEnd
- Default
- 0
- Range / options
- 0 – 24
- Tuesday — PvP from (hour): Added
PVPTimeTuesdayStart
Whole hour in server time, 0–24.
After
- Setting
- PVPTimeTuesdayStart
- Default
- 0
- Range / options
- 0 – 24
- Wednesday — PvP to (hour): Added
PVPTimeWednesdayEnd
Whole hour in server time, 0–24.
After
- Setting
- PVPTimeWednesdayEnd
- Default
- 0
- Range / options
- 0 – 24
- Wednesday — PvP from (hour): Added
PVPTimeWednesdayStart
Whole hour in server time, 0–24.
After
- Setting
- PVPTimeWednesdayStart
- Default
- 0
- Range / options
- 0 – 24
- Allow Africa: Added
RegionAllowAfrica
Controls which regions players may join from.
After
- Setting
- RegionAllowAfrica
- Default
- True
- Allow Asia: Added
RegionAllowAsia
Controls which regions players may join from.
After
- Setting
- RegionAllowAsia
- Default
- True
- Allow Central Europe: Added
RegionAllowCentralEurope
Controls which regions players may join from.
After
- Setting
- RegionAllowCentralEurope
- Default
- True
- Allow Eastern Europe: Added
RegionAllowEasternEurope
Controls which regions players may join from.
After
- Setting
- RegionAllowEasternEurope
- Default
- True
- Allow North America: Added
RegionAllowNorthAmerica
Controls which regions players may join from.
After
- Setting
- RegionAllowNorthAmerica
- Default
- True
- Allow Oceania: Added
RegionAllowOceania
Controls which regions players may join from.
After
- Setting
- RegionAllowOceania
- Default
- True
- Allow South America: Added
RegionAllowSouthAmerica
Controls which regions players may join from.
After
- Setting
- RegionAllowSouthAmerica
- Default
- True
- Allow Western Europe: Added
RegionAllowWesternEurope
Controls which regions players may join from.
After
- Setting
- RegionAllowWesternEurope
- Default
- True
- Blocked regions (list): Added
RegionBlockList
Finer block list on top of the switches above. Leave empty if unused.
After
- Setting
- RegionBlockList
- Default
- Restrict avatar summoning to a time window: Added
RestrictAvatarSummoningTime
Gods may then only be summoned inside the window below.
After
- Setting
- RestrictAvatarSummoningTime
- Default
- False
- Undermesh detection: Added
bUndermeshDetectionEnabled
Detects players glitching below the world geometry — the most common cheat on PvP servers.
After
- Setting
- bUndermeshDetectionEnabled
- Default
- True
- Max clan size: Added
clanMaxSize
Maximum number of members a clan may have on this server.
After
- Setting
- clanMaxSize
- Default
- 30
- Range / options
- 1 – 100