Game updates, plugin versions and improvements to our interface with a traceable history.
Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.
Game updatePublished
V1.3 b9 Changelog
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Effects on plugins
No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.
The image shows the interface on its capture date; earlier versions may differ.
Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08Excerpt of the current interface with sample values. Values and prerequisites illustrate the controls; available tools depend on server software, plugins and permissions. · Captured on 2026-10-08
What the settings do
These values come from our guided editors. Defaults are the editor starting values; they do not show the contents of a customer server.
Server description
Text shown in the server browser.
Setting
ServerDescription
Default
A 7 Days to Die server
Website URL
Optional full https:// URL linked in the server browser.
Setting
ServerWebsiteURL
Default
Join confirmation text
Optional rules or notice players must confirm while joining.
English language name used by search, e.g. German or English.
Setting
Language
Default
German
World download per player (KiB/s)
Maximum first-join world transfer rate; the current server file states about 1300 KiB/s as the effective maximum.
Setting
ServerMaxWorldTransferSpeedKiBs
Default
512
Range / options
64 – 1300
Allow crossplay
Crossplay requires EAC, enforced EOS sanctions and a player count within the game-supported limit.
Setting
ServerAllowCrossplay
Default
false
Easy Anti-Cheat
Keep enabled for public or crossplay sessions.
Setting
EACEnabled
Default
true
Ignore EOS sanctions
Leave disabled for crossplay. Bypassing EOS sanctions prevents crossplay.
Setting
IgnoreEOSSanctions
Default
false
Lock player profiles
Enabled: players always rejoin with the last profile used on this server.
Setting
PersistentPlayerProfiles
Default
false
World
Navezgane, RWG or the exact name of an existing world. WARNING: changing this loads/creates another save — back up the world first.
Setting
GameWorld
Default
Navezgane
RWG seed
Only for GameWorld=RWG. Do not change after a series starts or another world may be selected.
Setting
WorldGenSeed
Default
MyGame
RWG world size
Officially supported edge length. Larger worlds need considerably more generation time, RAM and disk.
Setting
WorldGenSize
Default
6144
Range / options
6144, 8192, 10240
Save-game name
Controls the save name. Do not change after a series starts; letters, digits, spaces and _-. are allowed.
Setting
GameName
Default
MyGame
Sandbox code (V3.1+)
Controls 150+ rules including difficulty, XP, day length, loot, zombie behaviour and Blood Moon. In the CURRENT 7DTD client open New Game → Sandbox Options, configure everything, choose Copy Code, then paste it here. Do not reuse legacy guide properties. Re-check/copy it after every game update: an invalid code can reset some or all settings to defaults.
Setting
SandboxCode
Default
AAAJABJACJADJARFBNC
New-player safe zone through level
New players create an enemy-free spawn zone through this level.
Setting
PlayerSafeZoneLevel
Default
5
Range / options
0 – 300
New-player safe zone (game hours)
Duration of the enemy-free spawn zone in in-game hours.
Setting
PlayerSafeZoneHours
Default
5
Range / options
0 – 72
Cheat/creative mode
Enable only for testing; this changes the conditions of a regular series.
Setting
BuildCreate
Default
false
Bedroll spawn-protection radius
Radius where zombies do not spawn and cleared sleeper volumes do not respawn.
Setting
BedrollDeadZoneSize
Default
15
Range / options
0 – 150
Bedroll expiry (real days)
Real days since the last login before a bedroll becomes inactive.
Setting
BedrollExpiryTime
Default
45
Range / options
0 – 365
First spawn near friend
0 = disabled, 1 = always, 2 = only near friends in the forest biome.
Setting
AllowSpawnNearFriend
Default
2
Range / options
0, 1, 2
Camera mode
0 = freely switchable, 1 = first person only, 2 = third person only.
Setting
CameraRestrictionMode
Default
0
Range / options
0, 1, 2
Shared kill-XP range
Maximum distance for shared party kill XP and quest-kill credit.
Minimum block distance between claims owned by non-friends.
Setting
LandClaimDeadZone
Default
30
Range / options
0 – 200
Claim expiry (real days)
Offline time before protection expires.
Setting
LandClaimExpiryTime
Default
7
Range / options
0 – 365
Claim decay mode
0 = slow/linear, 1 = fast/exponential, 2 = no decay until expiry.
Setting
LandClaimDecayMode
Default
0
Range / options
0, 1, 2
Online claim hardness multiplier
0 = indestructible; default 4 means four times block hardness.
Setting
LandClaimOnlineDurabilityModifier
Default
4
Range / options
0 – 32
Offline claim hardness multiplier
0 = indestructible; default 4 means four times block hardness.
Setting
LandClaimOfflineDurabilityModifier
Default
4
Range / options
0 – 32
Offline hardness delay (min.)
Minutes after logout before the offline hardness value applies.
Setting
LandClaimOfflineDelay
Default
0
Range / options
0 – 10080
Maximum spawned zombies
World-wide limit with very high CPU impact; Blood Moon and sleepers apply additional internal scaling.
Setting
MaxSpawnedZombies
Default
64
Range / options
0 – 128
Maximum spawned animals
World-wide animal limit. Higher values mainly help when many players are spread far apart.
Setting
MaxSpawnedAnimals
Default
50
Range / options
0 – 100
Maximum view distance
6–12; high values noticeably increase RAM and CPU usage.
Setting
ServerMaxAllowedViewDistance
Default
12
Range / options
6 – 12
Queued mesh layers
Lower values save RAM but can slow chunk generation.
Setting
MaxQueuedMeshLayers
Default
1000
Range / options
100 – 4000
Dynamic mesh enabled
Dynamic distant rendering of world changes.
Setting
DynamicMeshEnabled
Default
true
Dynamic mesh only in claims
Restricts dynamic mesh to land-claim areas and reduces load.
Setting
DynamicMeshLandClaimOnly
Default
true
Dynamic-mesh claim buffer (chunks)
Chunk radius around land claims included in dynamic mesh.
Setting
DynamicMeshLandClaimBuffer
Default
3
Range / options
0 – 12
Dynamic-mesh concurrency
More concurrent items require more RAM.
Setting
DynamicMeshMaxItemCache
Default
3
Range / options
1 – 16
Reset unvisited chunks (game days)
-1 = disabled. Otherwise long-unvisited, unprotected chunks can reset to their original state.
Setting
MaxChunkAge
Default
-1
Range / options
-1 – 3650
Per-save data limit (MB)
-1 = disabled. At the limit the game may forcibly reset saved chunks — enable only deliberately.
Setting
SaveDataLimit
Default
-1
Range / options
-1 – 102400
Spielversion
Waehle die 7 Days to Die-Version (Steam-Branch). 'public' = neueste offizielle Version. Aeltere Branches (v2.6, v2.5, ...) fuer aeltere Overhaul-Mods wie War of the Walkers. Nach dem Aendern der Version im Bereich Einstellungen einen Reinstall ausloesen, damit die gewaehlte Version heruntergeladen wird (Weltdaten bleiben erhalten, Backup empfohlen). Die gewaehlte Version bleibt jetzt auch nach einem Server-Neustart erhalten.